Boys In Blue

Music Video

Role

3D artist

Tools

Unreal Engine 5

Tools

Blender

0

About the project

Boys In Blue concept is built around an entertainment museum exhibiting the origin of the police, their militarization and the increase of surveillance states. The 3D POV ride was inspired by Disneyworld’s Pirates Of The Caribbean type rides.


This is the 2nd music video I've made for the Løyd and their upcoming Album. It was indeed a tremendous honour to be involved in this project. To date this is the biggest 3D project I've done. Ranging from Conceptualising, Storyboarding, Modelling, Texturing, Set dressing, Animating, Rendering, and Post.


In addition to this project Løyd also released 6 NFTs to further expand the music video. You can have a read up of it on mirror.xyz


With this Project I've used Blender, Houdini, Marvelous Designer, Substance 3D Painter, Substance 3D Designer, and Unreal Engine. 

1

Music Video

Stills

Details

boysinblue_00-main
boysinblue_0boysinblue_01-doors
boysinblue_0boysinblue_02
boysinblue_0boysinblue_03
boysinblue_0boysinblue_04
boysinblue_0boysinblue_05
boysinblue_0boysinblue_06
boysinblue_0boysinblue_08
boysinblue_0boysinblue_07
boysinblue_019
boysinblue_0boysinblue_09
boysinblue_01boysinblue_0
boysinblue_011
boysinblue_012
boysinblue_013
boysinblue_014
boysinblue_015
boysinblue_016
boysinblue_017
boysinblue_018
boysinblue_02boysinblue_0
boysinblue_021
boysinblue_022
boysinblue_023
boysinblue_024

2

Process

Reference

Inspiration

Reference-board
SOB-Overview

3

Unreal Engine 5

Entrance

UE5_SOB-6c
UE5_entrance-1
Unreal-Engine
Unreal-Engine_entrance
Unreal-Engine_wireframe
UE5_SOB-1-d-1
UE5_SOB-1
Unreal-Engine_sob1
UE5_SOB-3b
UE5_SOB-5b
UE5_SOB-4b
UE5_SOB-4a
Ride Map
UE5_map

4

3D

Hero Models

Sketchfab

5

Development

Blender

Models

blender-ride-uncoveredpng
blender-ride-topview
blender_sob1
blender_sob2
blender_sob3
blender_sob4
blender_sob5
blender_sob6

Blender

Geometry Nodes

blender_sob6_GN2
blender_sob5_GN2
blender_sob5_GN3
blender_sob5_GN1
blender_sob1_GN1
blender_sob1_GN2

Houdini

Digital Assets

Houdini_servers
Houdini_camwall
Houdini_cable-Light
Houdini_pipe

Marvelous Designer

Uniform Design

marveslous-designer

Substance Painter

Texturing

PU_00
PU_0
PU_3
Tree
Vehicle
Truck_1

4

R&D

Look Dev

Blender

lookdev-04
lookdev-02
lookdev-03
lookdev-01

Ride Entrance

boys-in-blue-15
boys-in-blue-16
boys-in-blue-17
boys-in-blue-18
boys-in-blue-19
boys-in-blue-20

SOB 1

Militarization and Asset Protection

boysinblue_SOB1_02
boysinblue_SOB1_03
boysinblue_SOB1_04
boysinblue_SOB1_05
boysinblue_SOB1_06
boysinblue_SOB1_09
boysinblue_SOB1_11
boysinblue_SOB1_07
boysinblue_SOB1_08
1boysinblue_SOB1_10

SOB 2

Capital Asset Protection

boysinblue_SOB2_01
boysinblue_SOB2_02
boysinblue_SOB2_03
boysinblue_SOB2_04
boysinblue_SOB2_05
boysinblue_SOB2_06

SOB 3

Forced Entry

boysinblue_SOB3_01
boysinblue_SOB3_02
boysinblue_SOB3_03
boysinblue_SOB3_04
boysinblue_SOB3_05
boysinblue_SOB3_06

SOB 4

Overpower

boysinblue_SOB4_01
boysinblue_SOB4_02
boysinblue_SOB4_03
boysinblue_SOB4_04
boysinblue_SOB4_05
boysinblue_SOB4_06
boysinblue_SOB4_07
boysinblue_SOB4_08
boysinblue_SOB4_09
1boysinblue_SOB4_0

SOB 5

Surveillance State

01
05
04
03
06
07

SOB 6

Roots

boysinblue_SOB6_01
boysinblue_SOB6_02
boysinblue_SOB6_04
boysinblue_SOB6_05
boysinblue_SOB6_06
boysinblue_SOB6_07

Fin

Say Hello

Make
Work

© MW Stands For 2020 Freelance Creative